> For the complete documentation index, see [llms.txt](https://nologic.gitbook.io/minespades/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nologic.gitbook.io/minespades/introduction/basics.md).

# The basics of Minespades

With Minespades, you can create fully destructible pvp battlegrounds with unlimited teams with custom start equipment, supplies, player respawn points and flags.

## Battlegrounds

***Battleground*** is the arena where the players play. In order for a battleground to be considered as a working one, it must have **volume** and at least **two teams** with at least **one respawn point**. All of these things can be easily created using the ***battleground editor***.

Also, battlegrounds have their own ***preferences***, where features such as **spawn protection**, **friendly fire**, **saving inventory after death**, **disabling the lava usage**, **autojoin** and much more can be configured.

## Basic Commands

<table data-view="cards"><thead><tr><th>Command</th><th>Description</th><th>Permission</th></tr></thead><tbody><tr><td><code>minespades</code> or <code>ms</code></td><td>The main plugin command.</td><td><code>minespades.player</code></td></tr><tr><td><code>ms join</code>, <code>ms quit</code></td><td>Commands for joining and leaving battlegrounds.</td><td><code>minespades.player</code></td></tr><tr><td><code>ms create</code>, <code>ms edit</code>, <code>ms save</code>, <code>ms add</code>, <code>ms remove</code></td><td>These commands used to create battlegrounds and edit them.</td><td><code>minespades.editor</code></td></tr><tr><td><code>ms launch</code></td><td>Command to launch battlegrounds. Will only work if the requirements are met.</td><td><code>minespades.editor</code></td></tr><tr><td><code>ms config</code></td><td>Preferences editor, used to configure some battleground features.</td><td><code>minespades.editor</code></td></tr><tr><td><code>ms reset</code></td><td>Used to reset battlegrounds to their default state.</td><td><code>minespades.editor</code></td></tr></tbody></table>

## Multigrounds

To prevent players from playing on the same maps again and again, ***multigrounds*** were added. Multigrounds are queues of battlegrounds: when the game on one map ends, the next battleground is automatically selected. Depending on the multiground settings, the next map will be selected either randomly or in a strict order.

With this knowledge, we can start creating our first battleground.
