Setting up for the first time
Learn more about creating battlegrounds!
Battleground consists of many parts that work together and at the same time independently of each other. Setting up a battleground is an iterative process, where content of interest to you is added step by step. But first things first.
Creating a new battleground
Everything is simple here. Just enter the command /ms create battleground <battleground_name>
and a battleground with the given name will be created. It is recommended to give a name like dm_mapname
or ctf_mapname
to avoid confusion in the future.
After creating a new battleground, you will automatically enter the editor mode. You will understand it by the sidebar, which contains all information about the current edit session and the battleground that you are currently editing. In the future, when you need to edit some already existing battleground again, use the /ms edit battleground <battleground_name>
command.
It's highly recommended to create a new battleground in a separate world. Personally, I prefer to use Multiverse and VoidGen to create empty worlds without a single block, where I can build a new map from scratch.
The basic requirements
In order for the battleground to be considered working and playable, you need to set the volume and create two teams with at least one respawn point and at least one loadout.
It is assumed that you have already built yourself or downloaded a map from somewhere that you can use to play the game. If you have no idea where you can download them and don't want to build it yourself, then you can use my shematics. (currently not)
Setting up the volume
To edit the battleground volume, use the /ms edit volume
command. After executing this command, you will see a message in the chat that will say that you need to select two corners with the golden sword.
Execute the
/ms edit volume
commandWhile holding the golden sword, click
RMB/LMB
to select the first and the second cornerExecute the
/ms save
commandWait until the save task is completed (execution time depends on the volume size)
Setting up the teams
To create a new team, use the /ms create team <team_name>
command. After that, a new team will be automatically selected in the editor. But this is only the beginning. Players have to spawn somewhere, right? To add a respawn point to a team, use the /ms add respawn
command while standing where you want to create a respawn point.
Use the /ms edit color <hex_color>
command to change the team color.
To add a loadout, equip the items you want to give to the players first. It can be armor, blocks, tools, weapons, food, potions, whatever. Then run /ms add loadout <loadout_name>
and your inventory will be saved as loadout. When players join a battleground, their inventory will saved and overwritten with the loadout you created.
Execute the
/ms create team <team_name>
commandAdd at least one respawn point to the team using the
/ms add respawn
commandAdd at least one loadout to the team using the
/ms add loadout
command
The maximum number of loadouts is unlimited. If there is more than one loadout, then a random one will be selected when joining the battleground (the same goes for respawn points). Item parameters like custom name, enchantments, durability, and generally all possible NBT information also will be saved.
Launching the battleground
So, you have created a battleground, setted up its volume, added and configured teams. How to play? Make sure you meet all basic requirements and execute the /ms launch <battleground_name>
command. Battleground will be launched. When the battleground is launched, a message will be displayed in the chat about it. Also, players will be prompted to connect to the game.
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